PhillyUnlimited App

PhillyUnlimited App

A reentry support app serving 300K+ formerly incarcerated individuals in Philadelphia.

A reentry support app serving 300K+ formerly incarcerated individuals in Philadelphia.

A reentry support app serving 300K+ formerly incarcerated individuals in Philadelphia.

THE BLUEPRINT

THE BLUEPRINT

Timeline

Dec 2023 - Present

Role

Lead Product Designer

Team

Matt Williams, Product Manager & CEO

Arai Yegros, Data Analyst

Tayyab & Floyd Johnson, Software Developer

Keith Scott, Board Advisor

Dave Hem & Jon, Brand Ambassadors

Tools

Figma

Google Workspace

MondayCRM

Slack + Discord

Responsibilities

UX/UI Mobile Design, Design System, Prototyping, Testing

Product Strategy, Branding, Flyers Design

Pitch Deck Design, Design Handoff Documentation

Human-Centered Design, Research-led, Iterative Prototyping

Why an app?

Philadelphia’s incarceration rate is rising, but support remains scattered

Jail populations are climbing again. There are hundreds of nonprofits working on reentry, yet many people don’t know where to go for help. Even with access to phones, that support often remains out of reach. With growing urgency, we knew we had to build an app that delivers clarity, access, and support, right at their fingertips.

Background

Within just three years of release, nearly 2 out of 3 people are rearrested

This cycle of recidivism highlights the urgent need for better reentry support. Through the PHU app, we saw an opportunity to uplift individuals by making essential services easier to discover and access, so they can take the first step toward rebuilding their lives.

Problem

Reentry is overwhelming, disconnected, and hard to navigate

Many individuals return from jail unsure of where to go, what to do, or how to start over. They often lack the tools, skills, and awareness to move forward. At the same time, nonprofits struggle to connect with the people they are trying to help.

Solution

An app uniting support systems for people starting over.

Through multiple iterations informed by research, feedback, and business needs over the past year, I designed an MVP prototype that offers solutions supporting people from daily survival to long-term growth.

Solution 1

Access essentials

Research showed that basic needs are the first and most urgent concern after release. Based on location, the All Services tab shows trusted services like food, housing, mental health, and career resources, and more, all in one place.

Solution 2

Find help in seconds

People often do not know what help exists or how to ask for it. To make access easier, we built an AI chat assistant that helps users discover nearby resources quickly just by typing a simple prompt.

Solution 3

Open doors to employment

After release, many people are eager to work but face real barriers, especially with a record. The app makes it easier to find real jobs without needing to rely on others. The Jobs tab recommends nearby opportunities suited for reentry, allows users to apply confidently, upload resumes, and track their journey.

Solution 4

Stay job ready

Through our research, we found that job seekers often apply to a variety of roles with different requirements. The Resumes tab lets them upload and title multiple versions of their resume, making it easier to apply with the one that fits best.

Solution 5

Apply in 4 easy steps

Research revealed that reentry applicants often lack clarity on how to present themselves. This solution guides users through a thoughtful application process, helping them choose the right resume and include a cover letter that reflects their strengths.

Design Process

MVP UX Design Process

Leading design meant making intentional decisions grounded in research and real user needs. By prioritizing core pain points and iterating based on feedback, I shaped an MVP experience that was clear, usable, and goal-aligned.

Research

Understanding the Problem

We interviewed 20+ nonprofit organizations across Philadelphia to understand the challenges people face after release. They worked directly with impacted individuals and shared valuable insights into their daily struggles. We shared early mockups to gather feedback, which shaped both our design and our understanding of user needs.

The on-site team conducted field studies and attended local programs to better understand the environment, needs and behaviors of the users. These visits helped validate our direction and added depth to the remote research.

Research

Gathering Insights from the Ground

To understand user needs and challenges, our team collaborated with nonprofit organizations who spoke directly with individuals impacted by incarceration. They asked focused questions about reentry, technology access, and support needs. The responses were grouped into six key areas, helping us shape design decisions through affinity mapping.

Key Takeaways

The affinity map helped us organize and synthesize findings from both users and nonprofit staff. By clustering responses into themes, we uncovered key behaviors, frustrations, and motivations that shaped our design priorities and helped us focus on the most urgent needs.

Research

Competitive Analysis

Through my analysis of FYWinPA and Findhelp, I found that while they list resources, they lack features tailored to reentry needs such as job support, events, and a modern UX. This helped me identify clear gaps and design the PHU App as a focused, all-in-one tool to support both survival and long-term growth after incarceration.

Design Decision

Scalable UI Patterns for Better Usability

User testing revealed that the stacked list made it hard to locate categories quickly. Switching to a grid layout with modular cards made options easier to spot at a glance, gave equal emphasis to all services, and introduced a reusable system for clearer, consistent navigation across the app.

Design Decision

A Cleaner Layout for Decision-Making

After thorough testing and iteration, we decided to move from a dense layout to a more structured and readable format. The updated screen highlights key information, reduces visual clutter, and applies hierarchy to help users scan job details quickly and take action with confidence.

Design Decision

Job Details Card Anatomy

Since job seekers rely on quick scans to evaluate listings, I collaborated with Arai and our non-profit partner to identify the most relevant job details and iterated on a card layout that brings those elements to the forefront.

Ideation

Card Sorting Activity

To translate user research into meaningful features, we used card sorting to group and prioritize features across core categories, helping us focus on what drives user adoption and long-term engagement.

Ideation

Logo Design

The brand evolved from Unlimited Errands to Philly Unlimited to reflect local identity and purpose. “Philly” highlights community and love, highlighted using the brand color. The wing, inspired by the Philadelphia Eagles, symbolizes freedom and second chances. The tagline reinforces this by representing endless possibilities.

Ideation

Design Systems

To ensure consistency and scalability across the product, I created a design system covering core elements like color, typography, spacing, and components. This system allowed for faster design decisions and smoother handoff to developers.

Reflections

Reflections

Post Design Outcomes

Market Validation

☑️ Secured grants and donations totaling up to $20K+

☑️ Signed 10 partners within 3 months

☑️ More organizations want to offer their services through the app.

Product Development

☑️ MVP design scheduled for completion by end of July 2025

☑️ Pilot testing planned for August 2025

☑️ Public launch on Apple and Google Play Store in September 2025

Reflections

Reflections

Post Design Outcomes

My Learnings

  1. Collaborating early and often with developers helped align design and technical constraints

  1. Take inspiration from all fields and identify UI patterns

  1. Embrace ambiguity. Ask questions to deeply understand people and the problem space

  1. Building trust and strong relationships through communication is key when working with nonprofits

  1. Have a logical reasoning for each design

  1. Designs are engineered around feelings. Ask: What's the one core emotion we want the user to feel when using the product?

Next Steps

  1. Collaborate with more partners to onboard new services and better understand community needs

  1. Conduct user testing before launch and iterate based on feedback

  1. Measure user adoption and engagement using defined success metrics during pilot and launch.

  1. Run a second round of interviews and surveys to validate new ideas